Mac Studio gets the Apple silicon treatment (And more powerful, of course.) This should be the lightest 15-inch laptop Apple has ever made. Previously you could only get a 15-inch model of the MacBook Pro, which is thicker and heavier. The MacBook Air was refreshed last year with an all-new design-a lovely one, in four different finishes-so if the only thing that was holding you back from picking up a MacBook Air was the size of the screen, the new 15.3-inch screen should be what you were looking for. Apple is announcing a new 15-inch MacBook Air, powered by the M2 processor. The MacBook Air gets a 15-inch modelĪpple’s getting its new Mac hardware announcements out of the way up top, which can only mean lots of new announcements to come.īut let’s not give the Mac line short shrift. Whether it becomes the future of computing or just an extremely sick toy for rich people, it does look like Apple has moved the augmented reality game farther than any other company so far. It is undeniably dorky, potentially revolutionary, and at the very least a testament to what Apple does best: being the best customer of leading-edge hardware suppliers across the planet, then tying it all up in a beautiful and humane user experience. Vision Pro will be available in 2024 for $3,500. It’s going to scan your eyes each time to make sure you are you, much like FaceID on an iPhone scans your face with an infrared camera. Iris scanning is how the Vision Pro will do security. There’s a new operating system spin-off, too, of course: VisionOS, with specific libraries and pipelines to develop new features for Vision Pro. It’s not showing the real you-it’s actually presenting a real-time 3D model of your own face, which is built when you first use Vision Pro by holding the goggles at arm’s length and letting it scan your face. The external OLED display sits behind a lens that emulates the look of pass-through for external viewers. It’s impressive engineering just on the level of existing in the first place that’s a lot of hardware to put into something the size of ski goggles. Spatial audio speakers are built into the band, alongside LiDar, infrared, and cameras inside and out. This is a big deal-pixel density is what has held back virtual reality systems from replicating the experience of a monitor with small text and buttons. The OLED displays inside the Vision Pro are “above 4K” per eye on displays that are physically the size of a postage stamp. With the wearable battery pack, you can use the Vision Pro remotely for up to 2 hours. Glasses wearers will have to get custom lenses for the internal eye ports the Vision Pro is too form-fitting to slip specs underneath.Īpple is claiming “all-day” use when plugged in, which is more of a claim about ocular comfort. (It’s more Apple Watch than MacBook, down to the fabric straps and adjustment tags.) Bands can be adjusted and will be available in different sizes and forms. A digital crown summons the home view and “immersion levels.” A single milled frame is the chassis onto which everything else connects, including active air movement for comfort and heat dissipation. The front of the Vision Pro is a single piece of glass, polished for both eyesight and camera passthrough. On to the nerdier part of something already deeply nerdy: hardware specifications. You can even pull up a virtual second screen for your real Mac, which Apple is calling a “full 4K.” A pop-up virtual keyboard is available when voice dictation doesn’t cut it, as well as normal Bluetooth accessories like Magic Keyboards. Other apps can be arranged around 3D space. It’s extremely surreal, but a very Apple-like affordance for human interactions.Īpple's first demo is Safari. Perhaps most wild? An external display shows a real-time video of your eyes overlaid on an external display so you can maintain eye-contact with real people, or put a Siri-like animation when you’re fully locked into something digital. The headset also tracks your eyes to see what you’re looking at, and of course responds to voice with Siri. You'll use Vision Pro with the motion of your hands alone, which the headset tracks with external cameras. It’s easiest to think about Apple's approach here as a giant monitor you can wear as opposed to Facebook or other virtual reality companies’ “full cyberspace” approach.
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